In-house delivery

This course is only available for in-house delivery and can be customised to suit the specific needs of each client. To enquire about the course, please click below.

Change Simulation

A 2-4 hour change management simulation set in a fantasy world of monarchs, dragons and unrest


Game of Moans is set in a fantasy world where a new monarch seeks to unite the people from five separate Great Houses to support her reign after a long period of war and cruelty from the previous Queen. She intends to re-introduce fire-breathing dragons to the realm for the first time in centuries and this may be met with resistance. To increase the acceptance of the change, she needs the assistance of the Royal Council to devise an effective change strategy. This change management simulation utilises established change tools such as readiness assessments and post change impact analysis’ plus incorporates agile project management methodology including planning sessions, sprints and retrospectives. Will your team effectively lead the change to embed the Queen Dragon’s rule or will she be unseated before her reign even begins?

This short, fun simulation can be run as a stand-alone event for professional development or team-building purposes. Alternatively, it can be embedded in a larger transformation program to add an experiential component or to educate about the process of change, agile project management methodology and to develop emotional intelligence and other soft and hard skills such as planning change.

Game of Moans was showcased at the Change Leadership Summit in 2017 as a fitting event to promote and develop the skills underpinning the ‘art of change’, the theme of the conference.

Watch Game of Moans in action.

Why Use Simulation

Gamified simulations are at the leading edge of adult education as they provide a bridge between theory based learning and work based application. Project simulations deliver kinaesthetic learning (“learning by doing”), put participants in the ‘flow zone’, enhance retention and are an ideal adjunct to 70:20:10 frameworks. Unlike computer-based simulations, team-based simulations deliberately brings people together to develop the soft skills and behavioural competencies known to underpin successful projects and high-performing teams, such as trust, communication, reflection, problem solving, innovation, negotiation, collaboration and more. Moreover, these scaleable high-impact events provide infinitely more value compared with traditional team building events, such as bowling and pub lunches.

Project simulations are ideal for:

  • Team building
  • Launching a new project
  • Training and skill development (e.g. soft skills, project  management capability, agile methodology)
  • Embedding change in transformation programs
  • ‘Nudging’ culture

Learn more about project simulations and their diverse application or check out our existing range of fun simulations.

Participant Feedback

“The simulation conveyed how important it was to consider the perspective and needs of others when planning change”

“the simulation cleverly highlighted the way power structures, relationships and key stakeholders can derail change if not managed sensitively”

“the value of emotional intelligence to effectively manage change was evident in this simulation”